About Charles Cecil
Charles Cecil is a British video game designer and co-founder of Revolution Software. His family lived in the Democratic Republic of the Congo when he was still very young, but was evacuated two years after Mobutu Sese Seko's coup d'état. He studied at Bedales School in Hampshire, England. In 1980 he began his studies in Engineering Manufacture and Management at the University of Manchester, where he met student Richard Turner who invited him to write text adventures for Artic Computing. After completing his degree in 1985 he decided to continue his career in game development and became director of Artic. The following year he established Paragon Programming, a game development company working with British publisher U.S. Gold. In 1987 he moved into publishing as a software development manager for U.S. Gold. A year later he was approached by Activision and was offered the position of manager of their European development studio. In 1990, Cecil founded Revolution along with Tony Warriner, David Sykes and Noirin Carmody. For the company's first title, Lure of the Temptress (1992), Cecil conceived with others an innovative game engine, called Virtual Theatre, that was designed by Tony Warriner. Cecil then became Revolution's managing director and focused on writing and design. Cecil's interest in cinematic techniques and technical developments became manifest in Broken Sword: The Shadow of the Templars and the games that followed.
Biography source: Wikipedia. The profile adds birthday-specific historical context from the Celebs Birthday Today editorial database.