About Josh Sawyer
Joshua Eric Sawyer (born October 18, 1975) is an American video game designer, known for his contributions to role-playing video games. Sawyer's work as a designer began with the Icewind Dale series in the early 2000s; he was later a project director on games like Fallout: New Vegas (2010), as well as Pillars of Eternity (2015) and its sequel, Pillars of Eternity II: Deadfire (2018). Sawyer was also the game director and narrative director of Pentiment (2022), an adventure role-playing game. Since 2005, he has been employed by Obsidian Entertainment, where he holds the position of studio design director. == Early life and education == Sawyer grew up in Fort Atkinson, Wisconsin, and is the son of Linda Sawyer and sculptor Gerald P. Sawyer. He is of German ancestry. Sawyer majored in history at Lawrence University in Appleton, Wisconsin, after initially starting out as a voice student. Sawyer continued his involvement in theater and music, including directing a production of Assassins his junior year, and minored in theatre. He also began learning web design and Adobe Flash, which sparked his interest in joining the game industry out of college. == Career == Starting as a web designer at Black Isle Studios in 1999, Sawyer quickly worked his way up the ladder to an associate designer position and then lead designer on Icewind Dale II. While at Black Isle he was known for coming up with the "Ex-Presidents" project naming system.
Biography source: Wikipedia. The profile adds birthday-specific historical context from the Celebs Birthday Today editorial database.